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Malahart the Snake Fiend

Malahart was designed with the intention of looking corrupted and dangerous, from the daggers often hanging off his outfit to the constant x imagery which also alludes the concept of being shut-off from the world.

Malahart's topology. As you can see there aren't a lot of faces here. 2,371 in total, most being in the face area. The goal was to test my ability to retopo with a low face count, but this ended up causing more problems than solving them due to the method detail was projected onto the model. Normal maps failed to work so I had to use a multi-res and shrinkwrap modifier to get the detail, which unfortunately made it look messy.

Malahart Character Render

Malahart Character Render

Malahart Front Retopo

Malahart Front Retopo

Malahart Back Retopo

Malahart Back Retopo

Malahart Side Retopo

Malahart Side Retopo